DOOM 3 on AROS

Nick Andrews, one of our senior developers is ironing out the final bugs on it's DOOM3 code.

Friday, April 28, 2017

Help wanted! - AROS Playground is hiring! Of sorts...

Fresh blood is needed to keep up AROS Playground. To maintain the steady flow of contents for AROS Playground, I'm asking for someone to step forward and pick up the torch and not let die this project started in early 2012. I'm unable to maintain this and the other contributors have a lot on their hands as well. If you wish to apply or at least lend a hand, please refer to AROS EXEC forum pos...

Saturday, March 16, 2013

Alien Breed goes Odamex, interview with XDelusion

Very, very long ago when Doom started a new era of gaming on PCs, some brave coders decided that first person shooters weren't for Intel machines and consoles only, but that also good old Amigas - maybe with some acceleration here and there - could afford a decent FPS. Those people where the coder of Alien Breed 3D, which become a little classic for the platform. Tempus fugit, anyway, and nowadays we can get great 3D graphic engines even in the open...

Tuesday, March 12, 2013

Gigalomania - Megalomania remake

Gigalomania is a 2D real time strategy game that is a clone of Mega-Lo-Mania. The gameplay consists of researching and developing new technology with which to conquer your enemies, from rocks and sticks to nuclear weapons and spaceships. You can advance through ten different ages, from the stone age to the future. There are 28 different maps to play through. While it's not a strict and official Megalomania remake, it definitely has it's...

Saturday, February 23, 2013

OpenRedAlert - Finally on AROS!

OpenRedAlert is a reimplementation of the game engine of the classic real time strategy game Command & Conquer RedAlert. The OpenRedAlert project is based on the FreeCnc and FreeRA projects, but with more features implemented. Command & Conquer is a real-time strategy video game franchise, first developed by Westwood Studios. The first game was one of the earliest of the RTS genre, itself based on Westwood Studios'  strategy game...

Thursday, January 17, 2013

Ri-Li train reaches AROS station

 Take good old Nibbler (or "Snake" from your old mobile phone), add the wooden trains and railroad you played with when you were a kid, and shake them with a lot of circuits, crossings and collectible gadgets: you'll get one of the simpliest, but also more compelling games ever ported to AROS. When you start playing, your train is just composed by the engine and a wagon but, placed everywhere on the circuit, you can collect new coaches that...

Saturday, November 24, 2012

Cave Story: Doukutsu Monogatari

Cave Story, or Doukutsu Monogatari, is a Japanese freeware PC side-scrolling platformer game developed by Studio Pixel   . It has been translated into English by Aeon Genesis Translations   and will have an official translation script published sometime in the near future.This is really one of those games that can be considered an almost masterpiece of game design. There are so many wonderful and classic gaming elements, that...

Thursday, November 22, 2012

OpenJazz: Jazz JackRabbit engine

Jazz Jackrabbit is a series of video games featuring the titular character of Jazz Jackrabbit, a green anthropomorphic hare, who fights with his turtle nemesis, Devan Shell, in a science fiction parody of the fable of The Tortoise and the Hare. Created by Cliff Bleszinski and developed by Epic MegaGames, the series debuted on the personal computer in 1994 with Jazz Jackrabbit. The series consists of two computer games and a handheld console...

Thursday, November 1, 2012

TUX Football: TUX nowhere to be seen...

Tux Football is a great 2D soccer(for U.S.)/football(outside U.S) game. It aims on bringing old style gameplay from AMIGA times back to your computer with more up to date graphics! It's gameplay is similar to old classics such as Anco's Kick Off and Sensible Software's Sensible Soccer or it's sequel SWOS. The gameplay is designed to be quick, responsive and fun. You are always in control of the player closest to the ball. The ball is controled...